Pretty Little Disaster

OVERVIEW

A team-based 3D Isometric Action RPG game developed in Unity, where I contributed primarily as a Level Designer, Narrative Designer and QA support.

ROLE

Level Designer

Narrative Designer

Genre

3D Isometric

Action RPG

Team Size

11 People

Platform

PC

Duration

4 Weeks

YEAR

2026

About the project

The goal was to create cohesive, engaging levels within an isometric 3D environment while working with mixed asset sources and production constraints. My focus was on improving environmental clarity, gameplay pacing, and overall readability.

Play on itch.io

Pipeline & Development Log

  • Week 1: Asset research, story and dialogue writing, UI mockups.

  • Week 2–3: Level design, started building layouts for levels.

  • Mid-project: Playtesting and QA, adding environmental details to make the levels feel alive (pipes, props for steampunk vibe).

  • End-project: Polishing all levels, testing the full game flow.



Project Trailer

In game Pictures

Smooth Scroll
This will hide itself!

Pretty Little Disaster

OVERVIEW

A team-based 3D Isometric Action RPG game developed in Unity, where I contributed primarily as a Level Designer, Narrative Designer and QA support.

ROLE

Level Designer

Narrative Designer

Genre

3D Isometric

Action RPG

Team Size

11 People

Platform

PC

Duration

4 Weeks

YEAR

2026

About the project

The goal was to create cohesive, engaging levels within an isometric 3D environment while working with mixed asset sources and production constraints. My focus was on improving environmental clarity, gameplay pacing, and overall readability.

Play on itch.io

Pipeline & Development Log

  • Week 1: Asset research, story and dialogue writing, UI mockups.

  • Week 2–3: Level design, started building layouts for levels.

  • Mid-project: Playtesting and QA, adding environmental details to make the levels feel alive (pipes, props for steampunk vibe).

  • End-project: Polishing all levels, testing the full game flow.



Project Trailer

In game Pictures

Smooth Scroll
This will hide itself!

Pretty Little Disaster

OVERVIEW

A team-based 3D Isometric Action RPG game developed in Unity, where I contributed primarily as a Level Designer, Narrative Designer and QA support.

ROLE

Level Designer

Narrative Designer

Genre

3D Isometric

Action RPG

Team Size

11 People

Platform

PC

Duration

4 Weeks

YEAR

2026

About the project

The goal was to create cohesive, engaging levels within an isometric 3D environment while working with mixed asset sources and production constraints. My focus was on improving environmental clarity, gameplay pacing, and overall readability.

Play on itch.io

Pipeline & Development Log

  • Week 1: Asset research, story and dialogue writing, UI mockups.

  • Week 2–3: Level design, started building layouts for levels.

  • Mid-project: Playtesting and QA, adding environmental details to make the levels feel alive (pipes, props for steampunk vibe).

  • End-project: Polishing all levels, testing the full game flow.



Project Trailer

In game Pictures

Smooth Scroll
This will hide itself!

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